Draper had just won a NASA contract to develop Positioning, Navigation, and Timing technology for the OSIRIS-REx asteroid sample return mission—real, mission-critical engineering. But Draper’s brand had seldomly existed as anything other than words on a page or pixels on a screen. For EP18, an internal expo meant to showcase Draper’s R&D work to the public, that was a problem: the company needed a way to make cutting-edge, highly technical work legible and credible to a general audience, and to do it through an object, not a slide deck.
What started as a request for an accurate scale model of the spacecraft concept became something closer to a branding exercise: could Draper’s visual identity, sharp, angular, defined by its carat mark, be translated into physical form rather than just applied to a surface?